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“Myself and others in the team are huge fans of Disney and of this character in particular, so it was really important that we got this right. “The real key for me was ensuring that we tell the right story,” said Chapman.
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The agreement was reached in January 2020 after we did our final pitch, and we’ve been working on it ever since.” We were invited to visit the ride in Disneyland, where Mike and I got to ride it twice in a row, and then in August 2019 Disney visited our studios here in the UK to discuss further. We met the team in LA to discuss our initial plans. “This was all achieved with three meetings with Disney. “At the heart of it, we feel there is a cultural alignment between the values we hold dear at Rare and those of Disney, so it feels like a logical fit. “This all started back at E3 2019 where Mike and I suggested to the team at Disney that we talk about bringing the two worlds together,” said Neate. NME recently got a chance to spend some time chatting with Joe Neate, executive producer on Sea of Thieves, the game’s creative director Mike Chapman and Luigi Priore, the VP of Disney & Pixar Games about the upcoming A Pirate’s Life update.īut how does the team go from the kernel of an idea to bring an iconic character like Jack Sparrow into Sea of Thieves, and how do you go about approaching Disney with the idea?
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